This commit was merged in pull request #59.
This commit is contained in:
@@ -26,11 +26,7 @@ import kotlinx.coroutines.launch
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import org.jetbrains.compose.ui.tooling.preview.Preview
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import org.shahondin1624.lib.components.TestTags
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import org.shahondin1624.lib.components.UiConstants
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import org.shahondin1624.lib.components.charactermodel.CharacterHeader
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import org.shahondin1624.lib.components.charactermodel.DamageMonitorPanel
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import org.shahondin1624.lib.components.charactermodel.DerivedAttributesPanel
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import org.shahondin1624.lib.components.charactermodel.ResourcePanel
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import org.shahondin1624.lib.components.charactermodel.attributespage.AttributesPage
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import org.shahondin1624.lib.components.charactermodel.CharacterSheetPage
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import org.shahondin1624.lib.components.settings.SettingsPage
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import org.shahondin1624.model.EXAMPLE_CHARACTER
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import org.shahondin1624.navigation.AppRoutes
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@@ -305,20 +301,7 @@ private fun MainScaffold(
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.padding(contentPadding)
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) {
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composable(AppRoutes.CHARACTER_SHEET) {
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Column(
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modifier = Modifier.fillMaxSize(),
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horizontalAlignment = Alignment.CenterHorizontally
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) {
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CharacterHeader(EXAMPLE_CHARACTER.characterData)
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Spacer(Modifier.height(contentPadding))
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ResourcePanel(EXAMPLE_CHARACTER.characterData, EXAMPLE_CHARACTER.attributes.edge)
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Spacer(Modifier.height(contentPadding))
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DerivedAttributesPanel(EXAMPLE_CHARACTER.attributes)
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Spacer(Modifier.height(contentPadding))
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DamageMonitorPanel(EXAMPLE_CHARACTER.damageMonitor)
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Spacer(Modifier.height(contentPadding))
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AttributesPage(EXAMPLE_CHARACTER)
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}
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CharacterSheetPage(EXAMPLE_CHARACTER, contentPadding)
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}
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composable(AppRoutes.SETTINGS) {
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SettingsPage()
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@@ -0,0 +1,191 @@
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package org.shahondin1624.lib.components.charactermodel
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import androidx.compose.foundation.layout.*
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import androidx.compose.foundation.rememberScrollState
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import androidx.compose.foundation.verticalScroll
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import androidx.compose.material3.*
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import androidx.compose.runtime.*
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import androidx.compose.ui.Alignment
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import androidx.compose.ui.Modifier
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import androidx.compose.ui.unit.Dp
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import org.shahondin1624.lib.components.UiConstants
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import org.shahondin1624.lib.components.charactermodel.attributespage.Attribute
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import org.shahondin1624.lib.components.charactermodel.attributespage.Talent
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import org.shahondin1624.model.charactermodel.ShadowrunCharacter
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import org.shahondin1624.theme.LocalWindowSizeClass
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import org.shahondin1624.theme.WindowSizeClass
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/**
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* Tab definitions for the character sheet sections.
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*/
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private enum class CharacterTab(val title: String) {
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Overview("Overview"),
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Attributes("Attributes"),
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Talents("Talents"),
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Combat("Combat")
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}
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/**
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* Tabbed character sheet page that organizes content into logical sections.
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* Replaces the previous single-scroll layout with fast tab switching.
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*/
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@Composable
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fun CharacterSheetPage(character: ShadowrunCharacter, contentPadding: Dp) {
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val windowSizeClass = LocalWindowSizeClass.current
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var selectedTab by remember { mutableStateOf(CharacterTab.Overview) }
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val spacing = UiConstants.Spacing.medium(windowSizeClass)
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Column(modifier = Modifier.fillMaxSize()) {
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// Tab row
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TabRow(
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selectedTabIndex = selectedTab.ordinal
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) {
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CharacterTab.entries.forEach { tab ->
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Tab(
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selected = selectedTab == tab,
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onClick = { selectedTab = tab },
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text = { Text(tab.title) }
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)
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}
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}
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// Tab content
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when (windowSizeClass) {
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WindowSizeClass.Expanded -> {
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// Expanded: two-column layout for Overview and Combat
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when (selectedTab) {
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CharacterTab.Overview -> ExpandedOverviewContent(character, spacing)
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CharacterTab.Attributes -> AttributesContent(character, spacing)
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CharacterTab.Talents -> TalentsContent(character, spacing)
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CharacterTab.Combat -> CombatContent(character, spacing)
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}
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}
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else -> {
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when (selectedTab) {
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CharacterTab.Overview -> OverviewContent(character, spacing)
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CharacterTab.Attributes -> AttributesContent(character, spacing)
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CharacterTab.Talents -> TalentsContent(character, spacing)
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CharacterTab.Combat -> CombatContent(character, spacing)
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}
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}
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}
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}
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}
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@Composable
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private fun OverviewContent(character: ShadowrunCharacter, spacing: Dp) {
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Column(
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modifier = Modifier
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.fillMaxSize()
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.verticalScroll(rememberScrollState())
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.padding(spacing),
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verticalArrangement = Arrangement.spacedBy(spacing)
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) {
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CharacterHeader(character.characterData)
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ResourcePanel(character.characterData, character.attributes.edge)
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DerivedAttributesPanel(character.attributes)
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}
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}
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@Composable
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private fun ExpandedOverviewContent(character: ShadowrunCharacter, spacing: Dp) {
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Column(
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modifier = Modifier
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.fillMaxSize()
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.verticalScroll(rememberScrollState())
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.padding(spacing),
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verticalArrangement = Arrangement.spacedBy(spacing)
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) {
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CharacterHeader(character.characterData)
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Row(
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modifier = Modifier.fillMaxWidth(),
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horizontalArrangement = Arrangement.spacedBy(spacing)
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) {
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Column(modifier = Modifier.weight(1f)) {
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ResourcePanel(character.characterData, character.attributes.edge)
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}
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Column(modifier = Modifier.weight(1f)) {
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DerivedAttributesPanel(character.attributes)
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}
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}
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}
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}
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@Composable
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private fun AttributesContent(character: ShadowrunCharacter, spacing: Dp) {
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val windowSizeClass = LocalWindowSizeClass.current
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val columns = UiConstants.Grid.totalColumns(windowSizeClass)
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Column(
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modifier = Modifier
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.fillMaxSize()
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.verticalScroll(rememberScrollState())
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.padding(spacing),
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verticalArrangement = Arrangement.spacedBy(spacing)
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) {
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val attributes = character.attributes.getAllAttributes()
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val rows = attributes.chunked(columns)
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for (row in rows) {
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Row(
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modifier = Modifier.fillMaxWidth(),
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horizontalArrangement = Arrangement.spacedBy(spacing)
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) {
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for (attr in row) {
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Box(modifier = Modifier.weight(1f)) {
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Attribute(attr)
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}
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}
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repeat(columns - row.size) {
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Spacer(Modifier.weight(1f))
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}
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}
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}
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}
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}
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@Composable
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private fun TalentsContent(character: ShadowrunCharacter, spacing: Dp) {
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val windowSizeClass = LocalWindowSizeClass.current
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val totalCols = UiConstants.Grid.totalColumns(windowSizeClass)
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val talentSpan = UiConstants.Grid.talentSpan(windowSizeClass)
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val talentsPerRow = totalCols / talentSpan
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Column(
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modifier = Modifier
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.fillMaxSize()
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.verticalScroll(rememberScrollState())
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.padding(spacing),
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verticalArrangement = Arrangement.spacedBy(spacing)
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) {
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val talents = character.talents.talents
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val rows = talents.chunked(talentsPerRow)
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for (row in rows) {
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Row(
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modifier = Modifier.fillMaxWidth(),
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horizontalArrangement = Arrangement.spacedBy(spacing)
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) {
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for (talent in row) {
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Box(modifier = Modifier.weight(1f)) {
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Talent(talent, character.attributes)
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}
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}
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repeat(talentsPerRow - row.size) {
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Spacer(Modifier.weight(1f))
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}
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}
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}
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}
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}
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@Composable
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private fun CombatContent(character: ShadowrunCharacter, spacing: Dp) {
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Column(
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modifier = Modifier
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.fillMaxSize()
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.verticalScroll(rememberScrollState())
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.padding(spacing),
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verticalArrangement = Arrangement.spacedBy(spacing)
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) {
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DamageMonitorPanel(character.damageMonitor)
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}
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}
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