2026-03-01 - 2026-04-01

Overview

37 Active Pull Requests
38 Active Issues
Excluding merges, 2 authors have pushed 39 commits to main and 39 commits to all branches. On main, 50 files have changed and there have been 5249 additions and 451 deletions.

1 Release published by 1 user

Published v1.0.0 v1.0.0 - Initial Release 2026-03-13 15:39:17 +01:00

37 Pull requests merged by 1 user

Merged #75 fix: add card elevation and interaction feedback (Closes #8) 2026-03-13 14:24:20 +01:00

Merged #74 feat: add in-memory dice roll history (Closes #17) 2026-03-13 14:21:44 +01:00

Merged #73 feat: add Create New Character with confirmation (Closes #30) 2026-03-13 14:17:45 +01:00

Merged #72 feat: add Export/Import character as JSON (Closes #29) 2026-03-13 14:15:11 +01:00

Merged #71 test: add comprehensive DamageMonitor unit tests (Closes #38) 2026-03-13 14:12:28 +01:00

Merged #70 feat: implement Settings page with theme selector (Closes #21) 2026-03-13 14:10:41 +01:00

Merged #69 feat: replace theme-based text color with WCAG luminance contrast (Closes #7) 2026-03-13 14:08:05 +01:00

Merged #68 feat: add reputation scores display (Closes #12) 2026-03-13 14:02:51 +01:00

Merged #67 feat: auto-save/load character to local storage (Closes #28) 2026-03-13 13:59:46 +01:00

Merged #66 feat: add interactive damage monitor (Closes #27) 2026-03-13 13:57:16 +01:00

Merged #65 feat: add editable character data fields (Closes #26) 2026-03-13 13:54:19 +01:00

Merged #64 feat: add editable talent ratings (Closes #25) 2026-03-13 13:50:36 +01:00

Merged #63 feat: add editable attribute values (Closes #24) 2026-03-13 13:47:12 +01:00

Merged #62 test: add dice roll result dialog tests (Closes #35) 2026-03-13 13:43:32 +01:00

Merged #61 feat: add in-app dice roll results dialog (Closes #15) 2026-03-13 13:38:34 +01:00

Merged #60 feat: character state management with ViewModel (Closes #23) 2026-03-13 13:33:44 +01:00

Merged #59 feat: tabbed character sheet with 4 sections (Closes #14) 2026-03-13 13:31:54 +01:00

Merged #58 feat: damage monitor display with visual box grids (Closes #13) 2026-03-13 13:30:20 +01:00

Merged #57 feat: derived attributes display panel (Closes #11) 2026-03-13 13:28:46 +01:00

Merged #56 feat: resource trackers for karma, nuyen, essence, edge (Closes #10) 2026-03-13 13:27:10 +01:00

Merged #55 feat: character header showing identity info (Closes #9) 2026-03-13 13:25:11 +01:00

Merged #54 test: responsive navigation mode test for compact/expanded (Closes #36) 2026-03-13 13:22:44 +01:00

Merged #53 test: navigation routing test for drawer and page routing (Closes #34) 2026-03-13 13:21:06 +01:00

Merged #52 feat: top app bar title updates based on current route (Closes #22) 2026-03-13 13:20:11 +01:00

Merged #51 feat: page routing with NavHost and NavController (Closes #20) 2026-03-13 13:19:06 +01:00

Merged #50 feat: adaptive navigation based on window size class (Closes #19) 2026-03-13 13:16:44 +01:00

Merged #49 test: no content truncation test for compact screens (Closes #33) 2026-03-13 13:14:30 +01:00

Merged #48 test: no overlapping cards test at 360/768/1280dp (Closes #32) 2026-03-13 13:13:06 +01:00

Merged #47 feat: responsive talent card layout with fluid name scaling (Closes #6) 2026-03-13 13:10:52 +01:00

Merged #46 feat: responsive attribute card layout with fluid scaling (Closes #5) 2026-03-13 13:09:44 +01:00

Merged #45 feat: adaptive grid column count driven by window size class (Closes #4) 2026-03-13 13:08:16 +01:00

Merged #44 feat: add centralized TestTags and testTag modifiers (Closes #31) 2026-03-13 13:04:01 +01:00

Merged #43 test: add serialization round-trip test (Closes #37) 2026-03-13 13:00:59 +01:00

Merged #42 feat: add responsive spacing and padding system (Closes #3) 2026-03-13 12:57:45 +01:00

Merged #41 feat: add maximum content width constraint for wide displays (Closes #2) 2026-03-13 12:55:51 +01:00

Merged #40 feat: add WindowSizeClass system for responsive layout (Closes #1) 2026-03-13 12:54:19 +01:00

Merged #39 fix: compute DiceRoll success count from fresh roll, not stale result (Closes #16) 2026-03-13 12:22:57 +01:00

38 Issues closed from 1 user

Closed #8 [2.4] Card Elevation and Interaction Feedback 2026-03-13 14:24:20 +01:00

Closed #17 [4.3] Dice Roll History 2026-03-13 14:21:44 +01:00

Closed #30 [6.8] Create New Character 2026-03-13 14:17:45 +01:00

Closed #29 [6.7] Export / Import Character as JSON 2026-03-13 14:15:11 +01:00

Closed #38 [7.8] Damage Monitor Interaction Test 2026-03-13 14:12:28 +01:00

Closed #21 [5.3] Settings Page: Theme Selection 2026-03-13 14:10:41 +01:00

Closed #7 [2.3] Accessible Color Contrast on Cards 2026-03-13 14:08:05 +01:00

Closed #12 [3.4] Reputation Scores Display 2026-03-13 14:02:51 +01:00

Closed #18 [4.4] Glitch and Critical Glitch Detection 2026-03-13 14:00:26 +01:00

Closed #28 [6.6] Save Character to Local Storage 2026-03-13 13:59:46 +01:00

Closed #27 [6.5] Damage Monitor Interaction 2026-03-13 13:57:16 +01:00

Closed #26 [6.4] Editable Character Data Fields 2026-03-13 13:54:19 +01:00

Closed #25 [6.3] Editable Talent Ratings 2026-03-13 13:50:36 +01:00

Closed #24 [6.2] Editable Attribute Values 2026-03-13 13:47:12 +01:00

Closed #35 [7.5] Dice Roll Result Display Test 2026-03-13 13:43:32 +01:00

Closed #15 [4.1] In-App Dice Roll Results Display 2026-03-13 13:38:34 +01:00

Closed #23 [6.1] Character State Management with ViewModel 2026-03-13 13:33:45 +01:00

Closed #14 [3.6] Tabbed or Sectioned Character Sheet 2026-03-13 13:31:54 +01:00

Closed #13 [3.5] Damage Monitor Display 2026-03-13 13:30:20 +01:00

Closed #11 [3.3] Derived Attributes Display 2026-03-13 13:28:46 +01:00

Closed #10 [3.2] Resource Trackers: Karma, Nuyen, Essence, Edge 2026-03-13 13:27:10 +01:00

Closed #9 [3.1] Character Header / Identity Section 2026-03-13 13:25:11 +01:00

Closed #36 [7.6] Responsive Navigation Mode Test 2026-03-13 13:22:44 +01:00

Closed #34 [7.4] Navigation Routing Test 2026-03-13 13:21:06 +01:00

Closed #22 [5.4] Top App Bar Context Awareness 2026-03-13 13:20:11 +01:00

Closed #20 [5.2] Page Routing with NavHost 2026-03-13 13:19:06 +01:00

Closed #19 [5.1] Adaptive Navigation 2026-03-13 13:16:44 +01:00

Closed #33 [7.3] No Content Truncation Test 2026-03-13 13:14:30 +01:00

Closed #32 [7.2] No Overlapping Cards Test 2026-03-13 13:13:06 +01:00

Closed #6 [2.2] Responsive Talent Card Layout 2026-03-13 13:10:52 +01:00

Closed #5 [2.1] Responsive Attribute Card Layout 2026-03-13 13:09:44 +01:00

Closed #4 [1.4] Adaptive Grid Column Count 2026-03-13 13:08:16 +01:00

Closed #31 [7.1] Test Tags on All Key Components 2026-03-13 13:04:01 +01:00

Closed #37 [7.7] Serialization Round-Trip Test 2026-03-13 13:00:59 +01:00

Closed #3 [1.3] Responsive Spacing and Padding System 2026-03-13 12:57:45 +01:00

Closed #2 [1.2] Maximum Content Width Constraint 2026-03-13 12:55:51 +01:00

Closed #1 [1.1] Window Size Classification System 2026-03-13 12:54:19 +01:00

Closed #16 [4.2] Fix DiceRoll Success Counting Bug 2026-03-13 12:22:58 +01:00

38 Issues created by 0 users

Opened #1 [1.1] Window Size Classification System 2026-03-13 11:25:01 +01:00

Opened #2 [1.2] Maximum Content Width Constraint 2026-03-13 11:25:03 +01:00

Opened #3 [1.3] Responsive Spacing and Padding System 2026-03-13 11:25:07 +01:00

Opened #4 [1.4] Adaptive Grid Column Count 2026-03-13 11:25:13 +01:00

Opened #5 [2.1] Responsive Attribute Card Layout 2026-03-13 11:25:17 +01:00

Opened #6 [2.2] Responsive Talent Card Layout 2026-03-13 11:25:21 +01:00

Opened #7 [2.3] Accessible Color Contrast on Cards 2026-03-13 11:25:26 +01:00

Opened #8 [2.4] Card Elevation and Interaction Feedback 2026-03-13 11:25:28 +01:00

Opened #9 [3.1] Character Header / Identity Section 2026-03-13 11:25:33 +01:00

Opened #10 [3.2] Resource Trackers: Karma, Nuyen, Essence, Edge 2026-03-13 11:25:37 +01:00

Opened #11 [3.3] Derived Attributes Display 2026-03-13 11:25:54 +01:00

Opened #12 [3.4] Reputation Scores Display 2026-03-13 11:25:56 +01:00

Opened #13 [3.5] Damage Monitor Display 2026-03-13 11:25:59 +01:00

Opened #14 [3.6] Tabbed or Sectioned Character Sheet 2026-03-13 11:26:02 +01:00

Opened #15 [4.1] In-App Dice Roll Results Display 2026-03-13 11:26:07 +01:00

Opened #16 [4.2] Fix DiceRoll Success Counting Bug 2026-03-13 11:26:11 +01:00

Opened #17 [4.3] Dice Roll History 2026-03-13 11:26:15 +01:00

Opened #18 [4.4] Glitch and Critical Glitch Detection 2026-03-13 11:26:19 +01:00

Opened #19 [5.1] Adaptive Navigation 2026-03-13 11:26:23 +01:00

Opened #20 [5.2] Page Routing with NavHost 2026-03-13 11:26:28 +01:00

Opened #21 [5.3] Settings Page: Theme Selection 2026-03-13 11:26:36 +01:00

Opened #22 [5.4] Top App Bar Context Awareness 2026-03-13 11:26:39 +01:00

Opened #23 [6.1] Character State Management with ViewModel 2026-03-13 11:26:44 +01:00

Opened #24 [6.2] Editable Attribute Values 2026-03-13 11:26:47 +01:00

Opened #25 [6.3] Editable Talent Ratings 2026-03-13 11:26:50 +01:00

Opened #26 [6.4] Editable Character Data Fields 2026-03-13 11:26:54 +01:00

Opened #27 [6.5] Damage Monitor Interaction 2026-03-13 11:26:59 +01:00

Opened #28 [6.6] Save Character to Local Storage 2026-03-13 11:27:04 +01:00

Opened #29 [6.7] Export / Import Character as JSON 2026-03-13 11:27:08 +01:00

Opened #30 [6.8] Create New Character 2026-03-13 11:27:11 +01:00

Opened #31 [7.1] Test Tags on All Key Components 2026-03-13 11:27:20 +01:00

Opened #32 [7.2] No Overlapping Cards Test 2026-03-13 11:27:25 +01:00

Opened #33 [7.3] No Content Truncation Test 2026-03-13 11:27:29 +01:00

Opened #34 [7.4] Navigation Routing Test 2026-03-13 11:27:32 +01:00

Opened #35 [7.5] Dice Roll Result Display Test 2026-03-13 11:27:35 +01:00

Opened #36 [7.6] Responsive Navigation Mode Test 2026-03-13 11:27:39 +01:00

Opened #37 [7.7] Serialization Round-Trip Test 2026-03-13 11:27:42 +01:00

Opened #38 [7.8] Damage Monitor Interaction Test 2026-03-13 11:27:45 +01:00